
anɪˈmeɪʃ(ə)n/
noun
1. the state of being full of life or vigour; liveliness.
2. the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the film is shown as a sequence.”a combination of live action with 3-D animation”

The films included are:
– The Enchanted Drawing (1900)
-Fun at the Bakery Shop (1902)
-El Hotel Electrico (1905)
-Humorous Phases of Funny Faces (1906)
-The Cameraman’s Revenge (1912)
-The Night before Christmas (1913)
-Häxan (1922)
-The Lost World (1925)
-The Tale of Fox (1930 version)
-King Kong (1933)
-The New Gulliver (1935)
-The Beast from 20,000 Fathoms (1953)
-It Came Beneath The Sea (1955)
-Earth vs Flying Saucers (1956)
-The Seventh Voyage of Sinbad (1958)
-Jason and the Argonauts (1963)
-Closed Mondays (1975)
-Star wars IV: A New Hope (1977)
-Star Wars V: Empire Strikes Back (1980)
-Clash of the Titans (1981)
-The Terminator (1984)
-Robocop (1987)
-Beetlejuice (1988)
-Wallace and Gromit: A grand day out (1990)
-The Secret Adventures of Tom Thumb (1993)
-The Nightmare Before Christmas (1993)
-James and the Giant Peach (1996)
-Chicken Run (2000)
-Corpse Bride (2005)
-Coraline (2009)
-Mary and Max (2009)
-Fantastic Mr.Fox (2009)
-The Pirates! In an Adventure with Scientists! (2012)
-Paranorman (2012)
-Frankenweenie (2012)
-Star Wars VII: The Force Awakens (2015)
-The Little Prince (2015)
-Anomalisa (2015)
-Kubo and the Two Strings (2016)

Amongst the methonal fumes, corduroy flares and taste of cresta in the pre-star wars seventies there was relatively little of the fantastic to occupy the day dreaming mind of the under 10s. There was occasional Saturday morning Godzilla, there was Flash Gordon and various other assorted grand ideas fitting into a budget.
Valley of Gwangi crashed into my world during this time. At Gran’s house, A creepy pre title, the very western theme music with crashing timpani (by Jerome Morross of Big Country (not that one that one), the promise of cowboys vs dinosaurs. A playfulness of genre unusual until the age when comic books finally took over cinema.
Gwangi was conceived by Willis O’Brien, prime animator of the original King Kong. It was Part of a set of ideas featuring Cowboys and monsters (including Mighty Joe Young and the xxxxx). O’Brien was unable to finish the project and handed it to his apprentice, Ray Harryhausen, who had by then completed many multi creature films which were mostly better t.
The Allosaurus in gwangi was fast moving, tail constantly curling, in a candid moment it scratched it’s nose. It was alive. Many books at that time were still telling us that dinosaurs were sluggish, slow moving cold blooded creatures. But Harryhuasen looked at them with the eye of an animator, seeing how they neeed to move. Consequently he was ahead of many paleantologists and he produced a level of dynamism unmatched until Speilberg got his hands in the Train Set 23 years later.
Showing my children a film such as this is a recipe for heartbreak. They’re raised on hi end 21st century cgi, it’s meaning is lost to them because they don’t get the history and it’s just too old. Sometimes it’s equally devastating revisiting a treasure of childhood, one sees the flaws not perceived at such a young age. Gwangi carries some of that, yet the magic still carries me away.
I had the privilege of meeting Harryhausen about twenty years ago. I managed to mumble about how much I loved the film and had gone through the lasso sequence frame by frame enough times to degrade a VHS. He smiled and told me the story of how they had taken a jeep with a pole, the stunt riders lassoed the pole and the jeep accelerated back and forth pulling the riders off the horses, and then by the “magic of cinema” (his words) they removed the pole and put Gwangi in. I nodded gratefully and crawled back under my stone.
As mentioned The Valley of Gwangi is being shown as an open air screening in Victoria Square, Bedminster, Bristol on August 8th as part of the Bristol Bad Film Club (wtf?) (oh wait, they apologise). I am unable to attend and have nothing but cold, hard envy for all of you who can.
“No, Homer, very few cartoons go out live, it’s a terrible strain on the animator’s wrist.”
Today in Workspace we decided to move one of the machines that has lived under my desk to another room, and after some rearrangement and a removal of one large screen, We unobscured the direct view to the window. I immediately noticed a 12% upswing in my mood as the sunshine spilled in onto my blinking face. It also provides me with the option of slight head turn to look at Far Away Things, a method suggested by many internet guru spanners to minimise the eye trauma suffered from working at close proximity to computer screens.
This sequence of events made me think back to my observation of the animator species during the course of the nineties. The decade began with the steadfast traditional animation techniques, light boxes and sealed, blacked out rooms where the precious things were moved very slightly frame by frame, or drawings carefully crafted, with, very often the curtains closed. Consequently animators were often pasty-skinned hunched-over morlocks with staring blank eyes and a tendency to euphoric inebriation at the animation festivals on meeting their fellow selves, as very often this was the only time they got out.

As the decade developed and the computer was carefully introduced to workflows, from one festival to the next one could observe the increase in the tanned skin, the bright eyes, the straighter back, and a sense that these people were opening windows and going outside more. Some of them even took to surfing.
Nowadays one couldn’t really tell an animator from any other kind of general human just by looks alone. Some would argue that that is a bad thing and computers are ruining everything. This partly true, of course.
The common mistake with attempting a zoetrope is to expect it to do too much. It’s unlike a film which has at its disposal time to start and stop actions. It’s at its best when it is exploring a simple loop or phrase of movement, and a lot can be done by skillfully crafting that within a context. This is part of the restrictions of limited time and space for the loops. All loops exist in parallel, meaning movements need to be clear of each other by the time the next loop is in play. Equally, baring in mind the repetitive nature of loops, some movements may read differently than intended. – (what are you waiting for go see it now).
After some interesting conversations with friends and some on-line encouragement I’ve decided to start the Animated Journal again.
As always it was always about turning the process of animation into an accessible and ephemeral thing rather than the extremely lengthy and complicated process of tradition, and to really try to show how something felt in a particular moment.
These are from elements captured in Leigh Woods a few weeks ago.
Since I completed the first one we’ve had the progression of things like Vine and Instagram video which mean many more people have been playing and being very creative with the very short form. You can find the original Journal here.
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