Animation
anɪˈmeɪʃ(ə)n/
noun
1. the state of being full of life or vigour; liveliness.
2. the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the film is shown as a sequence.”a combination of live action with 3-D animation”
“Girls Night Out” by Joanna Quinn (1988)
3D Zoetrope Bead Spirals by Graeme Hawkins (2010)
“Sensology” by Michel Gagné (2006)
“The creation of this film was a true spiritual and artistic journey. Sometimes, I felt like I was channeling the images. I did no storyboards and virtually no preliminary work. I animated in a stream of consciousness, one frame at a time at a rate of 30 frames per second. The shapes revealed themselves as I listened to the music over and over again. The process was intensely focused and required large amount of concentration. I was becoming part of the music and expressing my creativity at its rawest and most primal. Like Kandinski tought us, every shape and sound has a equal vibration in the soul. When Paul Plimley saw a portion of the film for the first time, he said to me with tears in his eyes, “It’s like you read my soul.””
— Michel Gagné
Microscope Stop Motion by Josh James Gross (2010)
Animated Journal (Long Version)
I’ve been keeping an Animated Journal over the last year.
I’ve always liked the picture a day format, video diaries etc, and animation is, traditionally a long drawn out, painful process, this is me trying to free it up and make it a bit more ephemeral.
Stan Brakhage said that he considered what he did to be his home movies and these follow a similar vein.
I generally capture whats going on around me and funnel it into 250 frames.
Art doesn’t have to be a career objective, or a total obsession, or something you make money from, or even something that other people will like. It can be just something you make for yourself, in the cracks of your life, and if you put it up somewhere and other people connect with it, then that’s cool.
It’s made using a variety of software & techniques including Maya, flip book drawings, After Effects, old cameras, roll film, digital photography and so on.
“Déshérence” by AntiVJ (2010)
[hand-drawn animation]
“If [hand-drawn animation] is a dying craft, we can’t do anything about it. Civilization moves on. Where are all the fresco painters now? Where are the landscape artists? What are they doing now? The world is changing. I have been very fortunate to be able to do the same job for 40 years. That’s rare in any era.”
“flight patterns” by Charlie McCarthy (2010)







