
As of tomorrow my personal website will only be listed under paulgreer.net.
(It remains a work in progress).
Many thanks and Happy Spring!
My name is Paul Greer, I work full time at BDH, making computer animation for the telly.
This is my main blog with news, work updates, new drawings, stories, comics, notebook pages, how tos, animations and link dumps. My more impulsive internet scrapbook is here.
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As of tomorrow my personal website will only be listed under paulgreer.net.
(It remains a work in progress).
Many thanks and Happy Spring!
“There’s only one way a poet can develop his actual writing — apart from self-criticism & continual practice. And that is by reading other poetry aloud — and it doesn’t matter whether he understands it or not (i.e. even if it is in another language.) What matters, above all, is educating the ear”
This year I will be participating in the Bristol SouthBank Arts Trail, taking place from the 13th – 14th May 1017. I’ll be sharing a venue with Orla Handley and The Secret Stuff Laboratory.
You can see a full list of artists on the trail here.
Hopefully see you there.
(image by Paul from Plaster)
At BDH we made some pretty delicious graphics for this series on the chemistry of food.
Michael Mosley and James Wong reveal the physics, chemistry and biology hidden inside our food. They travel the world in a culinary adventure to search for the origins of our favourite foods and using specialist photography and CGI, they take us on a journey inside the most sumptuous food, right down to the molecular level.
You can see a promo here featuring some of the work we did.
Watch out for the tongue and tastebud sequences ;-).
9pm Friday 24th February (This evening) BBC2.
Replacing the “displacementToPoly” command previously useful in Maya.
Go to Arnold/Utilities/Baked_Selected_Geometry. This will export from the scene as an OBJ that should match your Catclark Subdivision level. The process can take some time.
You then have to import the OBJ back into the scene.